Games in Development
The Maze Live Show
The Maze Live Show Game that competes on undertakes a series of challenges (referred to as games). Teams begin at a pre-determined zone, whereupon they compete in a finite number of games in each zone 4 zones with the type of maze in total 120 games: Mental, Mystery, Physical, Skill ALIS - Automatic Lock-in Situation in single to opt from, accruing as many time to collect tokens as they can before travelling to the large "Landscape of Map Dome" at the center of the maze to meet their final challenge.
Upon entering a game's cell, the objective is usually determined by either a clear written message or cryptic clue. The remainder of the team to watch their progress either through a cell's windows or monitors depending on the zone aesthetic this is called live streaming and may advise the contestant unless stipulated otherwise. The host will serve reminders of the time limit and any special rules and generally will not give hints unless the contestant is struggling badly.
Video 1 - Simple Standlone puzzle with Virtual Production Tricks a Raw Sample running in cloud
SpellBound
MultiVerse Cross-platform FPS/TPS Game that includes Virtual production’s VFX Map kinematics of Chaos and Destruction, reconstruction and mirroring with its controlled Abilities between Time, Space, matter and Reality, with 10 plus characters & 60 plus Abilities to choose from and be the leader of the Multiplayer Looter Shooter game but this also includes a choice to whether to be the king crusader or doomed watch the live game..
SpellBound is fast-paced and action-packed. It combines the Mysticism, instant gratification style of an dimensional shifter Mystical-blazing maelstrom with longer term rewards more usually associated with adventure games, including the acquisition of status and loot. The pure action-elements form the core of the game play. Melee to mid-range combat with large, frenzied flocks of players is the norm. Intelligence will never be punished of course, and opportunities will arise where a keen and observant player , vulnerabilities of certain players to particular weapons or environmental conditions as Jim Henson’s Labyrinth, as well as such standard tactical conundrums.
Video 1 - Gameplay testing and a Raw Sample running in AWS cloud systems
Spell 1 - Telekinesis Spell Test
Spell 2 - Space, Time and Matter Ability
Spell 3 - Dash & Meteor Magic
Spell 4 - Wall Escape or Run
Spell 5 - Teleportation
FiEnd
Hack and Slash Genre with multiple characters with non-linear Games story to Linear gameplay system, but when combined as a Multiplayer Game story achieves more clue, Machine Learning and Deep Learning Game for the player who wishes to opt with single-player game mode..
Gameplay - Minion Test
Gameplay Test - Boss Fight
Gameplay Test - New Action
Gameplay Test - Cloud Gameplay test